1. In Unreal, go to Edit → Plugins.
  2. Search for Unreal MCP and enable it.
  3. Search for All Toolsets and enable that too.
  4. Restart Unreal. Epic says the Toolset Registry dependency will be enabled automatically
  5. Then go to Edit → Editor Preferences → General → Model Context Protocol and turn on Auto Start Server.
    • You can leave this off and start it manually each time you start Unreal with
 ModelContextProtocol.StartServer 8000

6. Next, open Unreal’s console with the backtick key ` and run:

    ModelContextProtocol.GenerateClientConfig ClaudeCode

    7. Then open PowerShell / Windows Terminal in the directory containing your .uproject.

    cd "C:\Users\Dax\Documents\Unreal Projects\MyGame"
    claude

    8. Once Claude launches, a very good first test is, select something in your level, then ask claude:

    What actors do I currently have selected in Unreal?

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