- In Unreal, go to Edit → Plugins.
- Search for Unreal MCP and enable it.
- Search for All Toolsets and enable that too.
- Restart Unreal. Epic says the Toolset Registry dependency will be enabled automatically
- Then go to Edit → Editor Preferences → General → Model Context Protocol and turn on Auto Start Server.
- You can leave this off and start it manually each time you start Unreal with
ModelContextProtocol.StartServer 8000
6. Next, open Unreal’s console with the backtick key ` and run:
ModelContextProtocol.GenerateClientConfig ClaudeCode
7. Then open PowerShell / Windows Terminal in the directory containing your .uproject.
cd "C:\Users\Dax\Documents\Unreal Projects\MyGame"
claude
8. Once Claude launches, a very good first test is, select something in your level, then ask claude:
What actors do I currently have selected in Unreal?